*01-05-2017* (Just a bit)
CONTENT: Adding rare relic Old Coin
CONTENT: Adding rare relic Smiling Mask
GAMEPLAY: Art of War is now a common
GAMEPLAY: Centennial Puzzle is now uncommon
GAMEPLAY: DreamCatcher is now uncommon
GAMEPLAY: Minor adjustments to chest gold amounts and chances as well as relic rarity percentages.
GAMEPLAY: Orrery buffed to 5 cards
GAMEPLAY: Red Skull is now rare
GAMEPLAY: White Elephant is now uncommon + potion drop rate becomes 100%
GAMEPLAY: Wild Strike+ buff.
UX: Minor wording update for Blood of the Gifted
UX: Now rendering a simple panel in the bg of room events
UX: Updated Shovel relic description so Dig is now yellow
UX: Updating Tiny Chest's description to be simpler
UX: Vampire Damage Action no longer has a 0.1s wait if the heal does not occur
BUG FIX: Dialog Option buttons for room events are now scaled appropriately
BUG FIX: Display Dropdown is only initialized once (may fix dropdown crash on OSX)
BUG FIX: Fixed effects when an enemy has been reduced to 0 damage. Says blocked while you have block now and not the other way around.
BUG FIX: Main Menu background now works better with 16x10 reso, though the sky is a bit more bare on 16x9
BUG FIX: Merchant purge price is now correctly saved.
BUG FIX: Secret Weapon and Secret Technique should no longer grab invisible cards.
BUG FIX: When a dialog or thought bubble wraps to a new line, it is now centered correctly.
